Humber’s Game Programming advanced diploma program is project-driven and focuses on programming and designing game engines for the purpose of game development, from indie to AAA. You will work on team projects using programming tools to develop, test and maintain game applications through the practice of theories of usability, information architectures, network architecture and industry standards of practice. Topics such as coding, game engine design, game production, artificial intelligence, virtual reality (VR), augmented reality (AR) and platform-specific programming are all covered by a comprehensive set of courses.
Throughout your study, you will have access to peers in related programs such as Visual and Digital Arts, and Animation - 3D which will allow you to participate in collaborative work, as well as the opportunity to build high-quality assets for use in the games you are developing as a student programmer.
You will graduate with a significant capstone project to demonstrate your coding talents, and a well-rounded skill-set that combines high levels of mathematics, physics and visualization within the field of computer programming. With a high degree of game engine expertise, familiarity with 3D modelling, scripting, and technical direction, you will have the tools you need to compete and succeed in the rapidly expanding field of game development.Courses Program Standards
Upon successful completion of the program, a graduate will:
Analyze the differences in game genres in order to develop games that meet the needs of specific markets
Analyze the history of video games to compare various approaches to game development
Support the development of games by identifying and relating concepts from a range of industry roles—programming, design, and art
Contribute as an individual and a member of a game development team to the effective completion of a game development project
Develop strategies for ongoing personal and professional development to enhance work performance in the games industry
Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics
Analyze game engines and make recommendations for the most appropriate game engine to support new and existing projects
Apply advanced theories and principles of mathematics and science as required for 2D and 3D games
Support real-time game environments and simulations using elements such as system architecture, graphics programming, and sound/audio to optimize performance
Optimize programming code to achieve high performance, high speed and reduced memory utilization, for all types of games
Develop artificial intelligence strategies and tactics to support real-time game environments and simulations
Implement network solutions and co-ordinate user groups to ensure seamless network interaction among different groups in on-line game communities
Build individual components of a game engine to support game prototyping
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The Usability Lab is a new facility for students in the School of Media Studies & Information Technology at Humber College. This “Live Lab” is a full-fledged usability lab where content creators can capture & assess the interaction between user and design.
This Usability Lab is specialized, in that it was purposefully built for usability studies to ensure that the environment does not interfere with the testing. Designed with flexibility at its core, it has been equipped with a broad variety of technology, supporting usability testing at many different levels of sophistication.
What makes this lab unique is the fact that it is mobile. This one-of-a-kind usability lab can be delivered to those who wish to use and evaluate our designs, as well as their own. For our students, they can participate in, and lead experiments that will truly test the designs they have developed, to make sure they work in the manner they have been designed to work.
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Game development is a growing $3 billion-a-year industry in Canada where approximately 472 active studios employ some 21,000 people full time. Work as a junior game developer or game tester for game development companies, Internet service providers, and companies developing games for handheld and mobile devices. Career opportunities include game marketer, game software developer, game software engineer, project manager and team leader for game software development.
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On June 29, 2018, the Provincial Government of Ontario announced the renaming of the Ministry of Advanced Education and Skills Development (MAESD) to the Ministry of Training, Colleges and Universities (MTCU). Both names may appear on this website.