Design is everywhere - built into the environments we navigate, the financial and social services we access, the technology we use, products we consume, and processes we use to do our jobs. Design is providing innovative solutions to the most pressing and urgent problems in today’s world. There has never been a more exciting or relevant time to be a designer.
A wide variety of subjects will guide you through important conceptual and practical design fundamentals such as design theory and practice, prototyping, and usability testing. Design courses will help you develop visual storytelling and communication skills, ensuring that you are equipped with top-notch graphic and user design skills upon graduation.
Our program is designed to respond to the increasing demand for designers prepared to meet the challenges of the 21st century. Grounded by the unifying principle of human-centeredness, this program focuses on how design thinking can be harnessed for social change, improve daily experiences, and make processes and interfaces more human-focused.
Upon successful completion of the program, a graduate will:
Broadly, UX is the practice of designing digital products, including websites, software, apps, smart devices, voice interfaces and other technology interfaces.
UX Design focusses not only on how things look, but also on how things work. UX Design is a human-centered discipline, based on meeting the needs of the end users of a product. Some of the goals of UX are to remove frustrations and barriers to technology, and simplify our interactions with systems. UX Designers create technology products that are user-friendly, enjoyable, and meaningful; and ultimately develop solutions that drive social change.
Beyond UX Design, students also develop strong skills UI (user interface) design, design strategy, graphic design, design research, and emerging design disciplines such as service design.
Design is a practice that appeals to the head, heart and hand; blending critical thinking, empathy for end users, and hands-on design skills. The program offers a mix of theory and practice from these 3 key focus areas:
Students engage in a variety of high-level requirements gathering and ideation sessions early in the design process to help identify and find problems to be solved. Student develop the skills to prioritize, identify risk and critically assess the quality of product concepts, collaborating with peers and stakeholders to create strategic directions for products and services that benefit both clients and users.
Related activities and skills:
In order to design a product that meets user needs, you need to understand who that user is. Research is an integral part of design process, helping you empathize with end-users.
Students will engage in both informal and formal research methods, both on campus and in the field. Students will have the opportunity to engage in usability testing of their design work, iterating their designs and fine-tuning their work to improve the quality and impact of their designs.
Related activities and skills:
Students will be immersed in design practice, transforming their analysis of the research and design strategy into wireframes, prototypes and design specifications for digital products and services.
Our focus is on prototyping and iterating design work based on user research. Students are encouraged to be creative and explore multiple options for design solutions, adopting the “fail forward” model used within the design industry.
The program encourages collaboration with peers both within the program and from other Humber programs, encouraging students to build soft skills that are essential to modern design careers.
Related activities and skills:
Students can create meaningful and rewarding user-experiences across a diverse range of technologies, industries and products. Good design is about finding the problems people have, and creating innovative ways to solve those problems. At Humber, our project ideas are only limited by the number of problems we can find in the world.
Design a website that helps connect music lovers and artists.
Create a tool to help people with depression reach out and communicate to friends and family.
Design a smart fridge system that lets you see what you need to buy at the grocery store.
Develop a game that builds reading skills for students dealing with dyslexia.
Develop an interface to an insulin pump that helps kids better manage their diabetes.
Create a VR app that helps you imagine what a piece of furniture would look like in your own home.
Humber’s School of Media Studies and Information Technology encourages students to expand their academic experience through a variety of study abroad opportunities, including semester exchanges, summer programs, and international work placements.
You will participate in a supervised work placement, spread over four semesters. Students will be able to select from a wide variety of opportunities in a range of organizations such as design agencies, financial services, health-care settings or service environments. They acquire hands-on experience in defining and implementing design projects and developing client relationships.
Graduates of this program will find work as design thinkers, information architects, researchers and user experience designers in fields including retail service, brand experience, social service interactions, health-care provision, travel and hospitality, financial services, safety and security, entertainment, and leisure.
These are all characteristics of great designers.
Maybe this is you now…or who you want to be!
The Usability Lab is a new facility for students in the School of Media Studies & Information Technology at Humber College. This “Live Lab” is a full-fledged usability lab where content creators can capture & assess the interaction between user and design.
This Usability Lab is specialized, in that it was purposefully built for usability studies to ensure that the environment does not interfere with the testing. Designed with flexibility at its core, it has been equipped with a broad variety of technology, supporting usability testing at many different levels of sophistication.
What makes this lab unique is the fact that it is mobile. This one-of-a-kind usability lab can be delivered to those who wish to use and evaluate our designs, as well as their own. For our students, they can participate in, and lead experiments that will truly test the designs they have developed, to make sure they work in the manner they have been designed to work.
Watch the video to learn more about the Usability Lab.
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On June 29, 2018, the Provincial Government of Ontario announced the renaming of the Ministry of Advanced Education and Skills Development (MAESD) to the Ministry of Training, Colleges and Universities (MTCU). Both names may appear on this website.